3D Rendering
- Santra Navas
- Apr 1, 2020
- 1 min read
- Lucas


When visualizing these collected hourglasses, I chose to use Cinema4D to make them. The process of presenting them one by one is very interesting. This production process also allows me to understand more deeply the impact that their unique experiences once had on people when they depict this imagined object. For example, the sand in the seventh hourglass has no movement but is completely stationary, as if suspended. This fits the narrator's experiences and feelings. She described the experience of being imprisoned as frightening, but even more uncomfortable is that in such small space, time seems to be gone, and she can do nothing except waiting. So in that hourglass, I stopped the keyframes at the moment when the sand was lifted up in the air so that they could be "framed" in such tiny space. The dynamic effects of other models also face different difficulties when making them. Because web 3D and ordinary 3D software have different operating mechanisms, and due to limited functionality, we have made some sacrifices in visual effects. However, through continuous revision and adjustment, the team members and I made these models at least accurately show the concepts expressed on the web page.



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